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T-Guardians 2017 Animation Film Review: Who should safeguard the innocence of childhood?

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Film Name: 玩偶奇兵 / T-Guardians

The very notion that childhood innocence needs protecting carries a strong adult perspective. The film portrays the dolls surrounding children as guardians of innocence, sacrificing themselves to enter the digital realm and rescue the childhood spirit sucked away by video games, only to return and cuddle beside their young masters once more. This act fundamentally represents traditional forces resisting new developments, bearing little to do with genuine guardianship. What it protects isn’t childhood innocence itself, but rather the affection the young masters feel for the dolls because of their attachment to this so-called innocence.

Because you can’t explain two fundamental questions. One is: what is the essential difference between dolls, representing traditional lifestyles, and video games, representing emerging lifestyles, in accompanying children’s growth? The film portrays video games and iPads as imaginary enemies, which certainly reflects a critique of the growing indifference to life among the “screen-addicted” in real life. But if not indulged in excessively, video games might actually be a more effective means of intellectual development than traditional dolls.

Second, how can you know if children genuinely wish to preserve their childlike innocence? If children themselves yearn to grow up quickly, doesn’t “protecting their innocence” become an act against their will? In truth, the film’s portrayal of innocence as something exceptionally precious stems precisely from adults’ own nostalgia and cherished memories of childhood—an ideology imposed upon children by adults.

Therefore, if the film truly aims to protect childlike innocence, it should empower children to recognize its value and joy independently, inspiring them to safeguard it voluntarily. Only when I actively protect what’s mine can I rally playmates and friends to join me. Currently, as Toothless pointed out, Mini Tiger’s protection carries selfish motives—it guards the affection it receives from its young master.

The film’s most compelling moment comes precisely when Toothless reveals this truth, placing Mini Tiger in a profound dilemma: continue guarding innocence, or help his doll companion rescue Little Mushroom? Whichever path he chooses, he loses the other—both options carry a cost. Though the film kindly resolves this dilemma with a happy ending, it’s rare to see such complex choices—beyond simple good versus evil—in domestic animation.

The film focuses on the old ninja from the fruit-slicing game, making it seem far more meaningful than the earlier match-three puzzle game. In truth, the old ninja is quite a warm-hearted character, suggesting that the video games he represents shouldn’t be so readily vilified. If the old ninja and the video games he embodies could ultimately become new guardians of childhood innocence, the film’s stance would gain even greater depth and originality.

The Tin Man character deserves special attention. Most Tin Men in the world are warm-hearted souls—the Tin Man searching for a heart in The Wizard of Oz, the Iron Giant, and WALL-E are all examples. This is because only a warm-hearted character can effectively contrast with the cold, metallic exterior. The Tin Man in this film also possesses warm-hearted qualities, but this portrayal remains unclear and ambiguous. This Tin Man lacks both origin and purpose—it wasn’t the first to leap off the cliff to save the little mushroom, nor was it the one who ultimately sacrificed itself. This character could have been rendered more three-dimensional and genuinely warm.

Of course, I must also mention Toothless, the chatty first supporting character whose performance absolutely won over audiences. Yet his constant pursuit of Mini Tiger to rescue its owner’s childlike spirit—while seemingly pure camaraderie—was utterly irresponsible toward his own master. The film’s failure to fully develop the subplot between Toothless and its young master is a significant missed opportunity. Imagine if the little mushroom—whom Toothless inexplicably adored, bonded with, and was willing to sacrifice for in the digital world—ultimately turned out to be its real-world master. Like the line from “Empresses in the Palace”: “After countless twists and turns, we meet again.” That would have been profoundly moving and poignant.

While the film centers on themes of love and companionship, it focuses almost exclusively on the bond between toys and children, barely scratching the surface of the relationship between parents and their children. Rather than having children recognize the value of a toy’s companionship, it would hold far more real-world significance to make parents aware of the value of their own presence in their children’s lives. The film seems poised to explore parent-child dynamics but holds back, offering scant interaction or conflict between parents and children. Instead, it spends ample time on superficial elements like match-three puzzles and fruit-slicing games, which feels regrettable.

Regardless, the film largely succeeds in crafting two of the best-designed toy protagonists in recent years, a definite plus for the work. Mini Tiger’s leather-like texture and Toothless Kid’s plush fabric complement each other perfectly, leaving a lasting impression on viewers. Furthermore, the film genuinely strives to depict the dolls’ inner transformations—from self-centeredness to consideration for others. Though still somewhat stiff at times, it manages to establish two vivid characters.

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